AppLovin Corporation (APP) on Q2 2022 Results - Earnings Call Transcript

Ryan Gee: Okay. Welcome, everyone to AppLovin's earnings call for the second quarter ended June 30, 2022. Joining me today to discuss our results are: our Co-Founder, CEO and Chairperson, Adam Foroughi; and our President and Chief Financial Officer, Herald Chen. Please note our SEC filings, earnings release and shareholder letter discussing our second quarter performance, are available at investors.applovin.com. During today's call, we may be making forward-looking statements regarding future events, expectations regarding the market, the future financial performance of the company, our strategic review of our apps portfolio and our proposal to combine with Unity. These statements are based on our current market assumptions and beliefs, and we assume no obligation to update them, except as required by law. Actual results may differ materially from the results predicted. We encourage you to review the risk factors in our most recently filed Form 10-K for the fiscal year ended December 31, 2022, our press release regarding our proposed combination with Unity and in our Form 10-Q for the second quarter, which we expect to file later this week. This call does not constitute an offer to sell or the solicitation of any offer to buy any securities or solicitation of any vote or approval. No offering of securities shall be made except by means of a prospectus meeting the requirements of Section 10 of the U.S. Securities Act of 1933 as amended. This call includes information related to a proposal that we have made for a business combination transaction with Unity Software. In furtherance of this proposal and subject to future developments, we and if a negotiated transaction is agreed to Unity may file 1 or more registration statements, proxy statements, tender offer statements or other documents with the SEC. We urge investors and security holders to read such registration statements, proxy statements, tender offer statements or other documents we or unit to file with the SEC because they will contain important information about the proposed combination. We will also be discussing our non-GAAP financial measures. Reconciliations of our GAAP to non-GAAP financial measures are included in our shareholder letter available on our Investor Relations site. Please be sure to review the GAAP measures and the reconciliations as the non-GAAP measures are not intended to be a substitute for or superior to our GAAP results. This conference call is being recorded, and a replay will be available on our IR website shortly. I'm going to turn it over to Adam to discuss some highlights for the second quarter, and Herald will provide more context on our financial performance and our 2022 outlook. Then we'll open up for Q&A. With that, Adam, please go ahead. Adam Foroughi: Thanks, Ryan. Thank you all for joining us today. With our proposal this week, we were really hoping to spice things up at this earnings call. We'll come back to that in a bit. But now I want to start by saying that we are pleased with our performance during the second quarter. We delivered strong year-over-year growth led by our Software Platform business, which grew over 100% over the same period last year. Notably, we surpassed 500 Software Platform enterprise clients and our revenue from those clients and net dollar-based revenue retention also improved year-over-year. We're successfully driving adoption by onboarding new clients and deepening our relationships with the existing ones. I also want to acknowledge the challenging period for the mobile app ecosystem, which was facing a few headwinds going into the quarter and which were compounded by the weaker macro economy. We appreciate the near-term may be challenging so we are hyper focused on the one thing we can control best, continuing to improve our strong software platform technologies. I'm very proud of our team and all of our accomplishments. Let me highlight three of them. First, we successfully completed the shutdown of MoPub. Now that MoPub is fully integrated into MAX and their developers have moved over. We have been focused on strengthening our relationship with all the new partners in the quarter. MAX is on track to hit our goal of a $10 billion a year run rate of media transacted through our platform by the end of the year. MAX is the strongest platform for mobile in-app bidding. Next, we ramped our AppLovin Exchange continuing the migration of MoPub demand partners to our platform. Just as with the publisher integration of MoPub and the MAX, we are rebuilding 10 years of MoPub efforts in a very short amount of time. We want to facilitate success for these DSPs as they migrate and to give back to the publishers that use MAX in a tough economic time. So we reduced our take rate on AppLovin Exchange by nearly half. While we maintain flexibility on the economics of ALX long-term, in the short-term, we felt that this was the right thing to do for our marketplace. Additionally, we successfully integrated World and are already using AppLovin ad tech to start testing mobile gaming advertising campaigns on CTV. While this is still in the early stages of testing, the results are promising. And we're excited for World to bring a true performance-driven approach to advertising for the television market. This past quarter, we updated our strategic and financial approach to our apps business to focus on segment profitability and long-term cash flow growth. We have better aligned our level of investment across the portfolio to both current market conditions and future opportunities. For some studios, our plan may be to sell, close or restructure to maximize value. To increase margins, the most notable change in our approach was a reduction in user acquisition spend for our portfolio of apps as we increased our own desired return goals. The effect of this is that it reduces revenue, which is reflected in our guidance, but will lead to higher margins, much more in line with industry peers. We believe we're mostly through this period of readjustment of revenues and margins and the business will now be in a stable place, able to produce consistent cash flow. With that, let me turn it over to Herald to provide color on our numbers and outlook. Herald Chen: Thanks, Adam, and thanks, everyone, for taking the time to join us today. We know you may not have had time to review our shareholder letter just yet, so I'll quickly hit some of the key points. As you already know, we are operating in a more challenging environment, notwithstanding though, given the focus and execution of our AppLovin teams around the globe, we are able to continue to grow our top line year-over-year to $776 million, which is a 16% increase led by our Software Platform business. That growth, plus improvements in cash flow from our apps business resulted in year-over-year adjusted EBITDA growth of 47% to $270 million. That equates to a 35% margin, which is the highest normalized EBITDA margin we posted since being public. We also introduced segment reporting this quarter, which allows us to provide you more information regarding the progress of our businesses. Starting with the Software Platform segment, we had $318 million of revenue, which was up 118% year-over-year. We continue to deliver highly performance solutions to our most important customers as evidenced by our record 503 enterprise customers with an increase in net dollar-based revenue retention of 204% on an LTM basis. On a quarter-over-quarter basis, all of our software solutions had some growth, except for ALX, which in the aggregate led to a quarterly decline of minus 3%. The ALX decline was due to a migration of DSP demand from Twitter's platform in Q1 to our ALX platform in Q2, which takes some time to ramp. And as Adam mentioned, we proactively reduced the take rate from DSPs to get pass more dollars along to our publishers. Importantly, from a cash flow standpoint, our Software Platform adjusted EBITDA grew 114% year-over-year to $197 million, representing a margin of 62%. While certainly a strong margin overall, in particular relative to our peers, during the quarter, we incurred step function increases and several costs. First, we have technology infrastructure costs that we discussed before, including additional data center capacity to support new publishers and demand partners onboarded from MoPub acquisition. And headcount costs, we're now including the team from World, our recently acquired Connected TV platform. For the second half of 2012, importantly, we do not foresee meaningful increases in the Software Platform cost. Therefore, we expect our software platform adjusted EBITDA margin to be between 65% and 70% for the year, consistent with our previous range. Regarding software revenue performance for the year, we have confidence we will deliver against our guidance. In the second and third quarter summer months are slower -- a slower part of the year for mobile gaming. But importantly, for our business, the primary driver of our software platform business growth is App Discovery, which is, of course, powered by AXON. The ability for us to more than double revenue over the past year and more than quintuple revenue over the past two years is largely driven by the continuous improvements in AXON. As we find improvements to our technology, we will realize meaningful increases in software revenue, which will flow through at very high margins. We do expect more of these improvements to occur over time, which supports our outlook for this year and beyond. Turning to the app side. As Adam described, our new approach to managing the portfolio is to focus on optimizing the business for financial return. Our efforts and progress are already evident in our second quarter numbers. Our apps adjusted EBITDA increased from $41 million in Q1 to $73 million. Margins expanded from 8% to 16%. Our bigger-than-expected reduction in spend, in particular in user acquisition impacts the top line in the near term, and therefore, we meaningfully reduced our apps revenue guidance by $300 million for the year. By 2023, our goal is to position the apps portfolio to have a healthy business model where we can grow the top line and earn a solid margin. Closing out on guidance, we did not make any other changes to guidance, including holding the midpoint of '22 EBITDA at $1.2 billion. We can do so given our high-margin Software Platform business and our ability to drive higher margins now in our apps portfolio. Overall, we remain highly confident in the stand-alone long-term value creation potential for our business given our top line prospects and cash generation potential. To that end, we were able to buy back approximately $340 million of our stock under our $750 million buyback program at an average price of $38 per share. Before we open it up for Q&A, I want to turn it back to Adam to address the unique partnership proposal we made this week to the Unity Board. Adam Foroughi: Thanks, Herald. We'll be happy to answer as much as we can on the call, but I wanted to address some of the key points now. First, why now? Over the last decade, we've been an innovative company focused on building marketing and monetization solutions for app developers. At the same time, we've always had a lot of admiration for what Unity has built with their create and operate businesses. Our goals have always been very similar, helping grow the app economy by giving tools to creators to help them turn their ideas into growing businesses. In the past, internally, we've discussed the strategic rationale to bring the two companies together, but at the time, it didn't make sense for a few reasons. Up until a couple of years ago, our ad tech business was very similar to Unity operate. We were both successful in growing ad networks. But in the last two years, we launched our machine learning engine, AXON, which powers our ad network and helped it grow by over 500% since. We integrated MoPub into MAX creating the best in-app monetization platform for developers. And we added Adjust giving us one of the leading mobile attribution and analytics companies. In particular, because of the strength of AXON, we now see a path to unlocking very meaningful synergies by bringing the two companies together. When Unity announced their ironSource deal, we started analyzing these synergies, and we were excited by the possibilities as they could be over $700 million in just three years. We also weren't sure that Unity would be open to improving their technologies through a merger. Their ironSource bid made it clear that they now see the potential of a full stack solution, and given the synergies we assessed, we felt it necessary to put a thoughtful proposal out there of what our combined companies would look like. To be clear, we are confident in our standalone prospects. However, the combined business offers additional scale, data and reach, which if constructed correctly, would be accretive to the market and to all of our shareholders. So how did we arrive at over $700 million of synergies? Simple, it’s based on the numbers and gains we see from our marketing and monetization solutions. In Q1 2021, our first full quarter with AXON, our Software revenue was $88 million. At the time, Unity operate reported $146 million revenue. This past quarter, our Software business reported $318 million of revenue compared to Unity operate reporting $158 million. The fast growth of our Software business allows us to apply the trend and get us really excited about what we could unlock together. AXON is extremely good at predicting which apps users will engage with MAX, but it can always be improved. We have two paths to this continued improvement: one, as we've touched on, our code improvements to lower error rates in our predictions; another and just as important is more access to data, which strengthens our algorithms. With the reach of Unity create, combined with the reach of our marketing and monetization solutions, the data sets of the two companies would be even more compelling. That incremental data should give us the potential to drive material lifts in our combined businesses. In 2023, separately, our Software business plus Unity's operate business would be projected to be over $2.5 billion in revenue. We believe just next year, the incremental data flowing into AXON would create material gains and it only takes 20% improvement to the accuracy of our algorithms to generate $500 million more revenue with nearly 100% flow-through. And what does this mean for the industry as a whole? This $500 million is net revenue. So if you gross it up to what advertisers would spend in round, you get $2 billion extra of performance spending in the combined platform just from synergies. Now remember, we sized the advertising market in mobile games for you at $25 billion in a prior shareholder letter. So the synergies alone would unlock 8% growth in the whole market. This would be a catalyst for growth in our market for years to come. Why did we make the proposal we did? Our proposal was constructed to best position the combined company to drive strong returns for AppLovin and Unity shareholders. We know the Unity Board would need to find our proposal superior to their current option on the table, and we believe we've done just that. While ironSource is a great business, the scale we operate at is just much greater. We believe our proposal offers both superior terms and a stronger partner in technology, scale, cash flow and strategic position. Importantly, we have AXON proven to be super impactful and the efficiencies that could unlock our immense. From a cash flow standpoint, our business alone will generate over $1 billion of EBITDA this year whereas our current combined plan contemplates reaching that in 2025. From a pure price standpoint, our proposal is at one-half the EBITDA multiple versus their existing deal. We strongly believe this is also good for AppLovin shareholders. We're very confident we can quickly unlock synergies and the longer-term strategic strength of the business would be very compelling creating the unquestionable leader in a growth category and a Software business with strong growth and cash flow prospects for as long as people will use mobile devices. This would benefit shareholders on both sides making ownership in the joint company really valuable. Now importantly, our personal decision around why I'm willing to take a backseat on the CEO role. My motivations of every step of our business were to build a bigger platform and truly innovate. I've never been motivated by power, equity or needing to be the face of an organization. I've been committed long term to what we've built here because this is my life's work, and I'm incredibly proud of everyone I work with here who continue to contribute to building great things. This combined company could potentially become a $100 billion enterprise, and that gets me really excited. John Ricantello is a strong leader and CEO for Unity, We've known each other for years, and I believe that together with our combined teams, there's a huge opportunity to capitalize on. COO means many things, but in this case, integration will be a key to unlocking the revenue and efficiency gains we would be asking our shareholders to believe in. I would owe it to you all to spend my time ensuring success there. So what's next? We are not going to speculate on the outcome of our proposal, but we feel strongly that we have put forth an offer the Unity's Board, its shareholders and our AppLovin shareholders should find compelling and be as excited about as we are. In the meantime, our team remains focused on the three strategic priorities we outlined in our shareholder letter, and we feel very strongly about our ability to continue to grow our business, whether we're successful on this proposal or not. We continue to see exceptional opportunities driven by improvements in our Software platform, and we are optimizing our business to improve our margin and our cash generation potential. We've been bold since we went public but really, we've been bold since we started this company. I have the passion and drive to lead an exceptional team to building a $100 billion company, and we will do that here with or without this deal. But we're definitely excited that this merger can accelerate both of our paths to that goal. Now happy to take your questions. A - Ryan Gee: We'd be happy to take your questions. Okay, it looks like we have a few raise hands. So first, we'll take our first question from Clark Lampen at BTIG. Clark Lampen: Thanks, guys. Can you hear me okay? Hi, can you hear me, okay. Okay perfect. Thanks, guys. Hey, Adam, I guess, just for starters, I wanted to unpack some of the things that you were talking about with sort of 2Q variances with software, the demand, I guess, migration, the cut in the take rate? Any way you could quantify maybe how much of a headwind that was for the quarter? I think if I heard right, it was down 3%. Could you give us a baseline maybe for the first quarter? And then I guess as we step back maybe from Unity deal, you talked about being open to exploring other avenues of growth or sort of scaling the business maybe towards that $100 billion long-term target. Would you think about, I guess, sort of avenues outside of the ad space similar to this deal? Or could you elaborate, I guess, just on big picture strategic priorities, if you could. Thanks a lot. Adam Foroughi: Thanks, Clark. I'm going to reverse the answers. Second one, strategic opportunities in the future to expand our TAM and really our market potential. That really aligns with the new initiatives that we've talked about in the past. We're excited about our current market and our leadership position in it, but to expand to the scale that we aspire to get to, we've got to both expand our reach and the monetization potential for the developers that we have great relationships with. One of those new initiatives, CTV expands reach. It's all about tapping into a new audience on a fast-growing platform, and we're now live with the product there. It's just really early stage. But as I touched on in the script, we're seeing positive results already. And then we're also talking about and we released an announcement around Array. Array is now a marketing platform for carriers and OEMs to give them a life cycle native marketing solution to take -- to give them the capacity to deliver better advertising to their customers. We were sharing revenue with those carriers and OEMs and we think that can create a big expansion of reach as well. Then we talked about in the past, NFTs. We're still working on NFTs and blockchain as a new initiative. And really, the idea there is to get into payments. It's to allow our developers to create the transfer of ownership of a digital good to their customers and the transfer of ownership to be a transaction that would flow through our payment mechanism, our own blockchain. If we can execute on these new initiatives, we will be executing and expanding the TAM and giving ourselves a runway for many, many years of growth. Now that said, we have a lot of confidence in our current business. For multiple quarters now, we've had a lot of sequential growth in that business, and that came from AXON. The efficiencies we unlock by improving that technology made our ability to drive better results for advertisers. That's carried forward. The more improvements we make on AXON going forward, the bigger we're going to be able to expand the dollars of flow through our platform, and the bigger we'll be able to create an influence on TAM expansion in the market that we're in today. That creates upside in this business and the core opportunity we have going forward as well. I think, Clark, your other question was around MoPub DSPs. We did bring the MoPub DSPs. We're in the process of transitioning MoPub DSPs over to ALX at the moment. And that’s an ongoing cases. Again, the focus was around publisher migration. Q2 and ongoing will be around getting DSPs onto our platform and ramp. We did make a short-term decision to cut take rate, as I touched on, by a little bit under half. And that was driven by two reasons. One, we want the DSPs to be successful and ramp on our platform. But more importantly we want to flow more dollars due to our publishers at a time when, frankly, because brand dollars are less in the economy and less than the eco stsytem, publisher yield has gone down, so we wanted to offset that by reinvesting back in our own MAX ecosystem. We don't talk about the scale of the DSP business really, but you get back into it in a way by understanding the short-term impact with what we sized MoPub originally, a couple of $100 million business that's now transitional coming over, would then be, let's call it, in a migration period, down a little bit and then have that and then divide by four to get to a quarterly impact. So call it somewhere in the neighborhood of $20 million. Ryan Gee: Okay. Thanks, Clark, for the question. We'll go next to Matt Cost with Morgan Stanley. Go ahead, Matt. Matt Cost: Great. Thanks for taking the question. Maybe I'll piggyback on Clark's question about the ALX MoPub migration. So I just want to understand. So the publisher bonuses -- and please correct me if I'm wrong about this, the publisher bonuses last quarter were to get people to transition onto the combined MAX and MoPub platform that publishers have had inventory for sale. So now you're working to get DSPs that were previously bidding into that inventory to move over to MAX. I guess, if that's correct, what is holding them back from transitioning? I mean, if they were already bidding into that inventory what are they looking for in order to move over to the new platform? And have you noticed or observed that cutting the take rate has been enough to get them to start through that process. And then I have one follow-up. Adam Foroughi: Yes. Good question, Matt. So look, the publisher bonuses went to publishers, we don't yield dollars off the publishers. But once we get the supply that creates strength of the platform. That's given us the largest reach in mobile for that MAX audience platform. And then the DSPs will follow. And so we do have over 90% migrated now. But these DSPs, one have to go through the technical effort of reconnecting the pipes to a new exchange MoPub over to MAX. Secondarily, their models have to learn on new inventory. Data, let's call it, over the last 10 years, most of these DSPs were plugged into MoPub five-plus years. So they had tons of learning on the MoPub exchange that now has to port over to the MAX exchange for them to get their spend through the platform to increase the levels it was at. We're well on that way because MAX is a bigger platform but we paired that with just cutting the take rate. So that's just a short-term cut to the potential revenue. We're not bound to keep the dollars that we're pushing to publishers from the DSPs at the level that we decided to put it at. But our goal with MAX is to ensure that publishers have a consistent and strong business. And as we're looking at the macro trends that we're seeing, brand CPMs through the MAX platform have decayed in the entire digital landscape. And with that, publisher yield has gone down. So we felt like it was our responsibility to flow more dollars to the publisher, which helps them maintain a good standard at baseline in their business. And then as the economy improves and dollars flow back into the ecosystem, we can make whatever judgments we need to on the economics of these different revenue streams in our business. Matt Cost: Great. Thank you. And then just on the guidance for the software platform, is there a market growth assumption underlying that? And has that changed? Or how has that changed year-to-date? Herald Chen: Obviously, we're operating in a tougher overall environment. But as we said, we do control mostly our own destiny to our own technology. If we're able to improve our AXON engine, which has driven obviously extraordinary growth over the past year and actually now a few years. We think that's the key driver. So look, the summer months are slower. Third quarter will be probably similar to the second quarter, but we do see acceleration in the fourth quarter due to seasonality, but more importantly, due to our own efforts on our technology platforms. Matt Cost: Great. Thank you. Ryan Gee: Okay, great. Thanks, Matt, for the question. We'll go next to Martin Yang at Oppenheimer. Please make sure you unmute your device first, Martin. Martin Yang: Hi, good afternoon. Thank you for taking my question. Adam, can you address your strategic rationale for Unity's great side of the business, if you were in a role of the CEO, how would you think about creates synergy with the rest of the business with AppLovin's and its longer-term future? Adam Foroughi: Thanks, Martin. And obviously, we're really early stages here. We made a proposal. We'll be waiting for a response. And so we're not too deep into this type of analysis. But I will say just conceptually because I've known the Unity business the whole time we've been building this business. We have a lot of respect for the Create business. Frankly, it's one of the most complicated and impressive technologies in the technological world today. And it enables creators of all kinds to bring their content online in a 3D real-time manner. And the value of that to us and why we were excited about making this proposal is that we've built this complex and very powerful machine learning technology, AXON, and it does better, if it has more data. Create is the underlying technology in over -- in the majority of mobile games. So if you think about that, is the contextual data that Unity has access to is very compelling. We also reach a lot of the mobile games in the ecosystem through our technologies on MAX and AppDiscovery, but that combination could be very compelling. And that's why Create is important to us and why we see this path of being able to unlock a lot of synergies by the complementary nature of these two complicated technologies, which could unlock a lot. Herald Chen: I'd just add to that. Again, we're very early in that discussion. So far, it's been a one-way discussion. Create is definitely a different business model than how we've operated our business. But the beauty of the transactions Adam said, is the synergies we can get using our AXON technology with our Operate business, where we'd have tremendous free cash flow generation. And on the Create side, where they've invested very, very heavily in the business. It is a market leader. It is very, very difficult for anybody to chase them down now. And they are on the precipice of migrating over to being cash flow positive on that business. So our view in the medium and long term, that, that's a very, very unique software asset that's high growth and ultimately will also be contributing to free cash flow, which we're excited about. Martin Yang: Thank you. I have a follow-up with Herald. Can you maybe confirm that your $2 billion software platform target for '23 is still intact? Herald Chen: That's still our target. Obviously, with the headwinds of macro and the industry and some changes in privacy that becomes a higher target. But given our strategic position today, some of the new investments we've been making, acquisitions we've made, that remains our target -- internal target. Adam Foroughi: Yes. I'll add to that. I think the important piece that we want our investors to understand about our business is we do control our own growth, and that's really truly improvements to the AXON technology. And you've seen that in the last four quarters where we had these sequential step-ups. Each one of those were enhancements to the technology to make it more accurate. This is a predictive technology, and the goal is to predict which ops users can to download and engage with. Every predictive technology that's built on top of a lot of data is going to have an error rate, and we have an error rate. Every time we can reduce that error rate, the accuracy of those predictions go up and the business will see a step function gain in revenue. So what we get excited about and why our teams work so hard is to look for those lifts. When we find one, it will increase the business and it won't be a slow increase. It will be a step function. So given time, we're going to find more of those lifts, more of these accuracy enhancements. And that will give us a lot of confidence in bigger numbers in this business given the scale that we're operating at today. Martin Yang: Got it. Thank you. Ryan Gee: Thank you, Martin, for the question. We'll go next to David Pang at Stifel. David, go ahead. David Pang: Great. Thanks. Can you hear me? Adam Foroughi: Yes. Great, David. David Pang: So thanks for the question. Can you talk about the implications of Google joining MAX as a bidder? And as a follow-up, can you talk about just your thoughts on capital allocation in the midst of the Unity merger proposal? Adam Foroughi: Yes, I'll talk to the first one, and Herald will talk about the second one. So on Google bidding, obviously, we announced that we're one of three mediation platforms they're externally bidding into for the first time ever. This is truly exciting for us. When we built MAX, our intent with it was to create an open, transparent and fair platform for a real-time auction. But a lot of the ad technologies in the industry weren't there yet. Now we've got a good amount of the market already bidding, but Google is the biggest company, and they were the big one to go tip into bidding to really make this initial goal that we have for the platform a reality, where we one day envision the entire market real-time bidding on our exchange and not being the best way to create efficiency for all constituents in the market, the publisher, the advertiser and the consumer. And so Google taking this step, we think, is giant. And they're still in the midst of testing. We're in a beta period with them on the platform. But as it ramps, of course, and we've disclosed our economics on MAX, our 5% of the dollars that flow through our ecosystem from a bidder, we take. So today, we're not generating any dollars or any material dollars, I should say, from Google into our platform. And the day that they can scale bidding, it will become a material revenue stream for our business, which we're excited about. Herald Chen: Yes, then with regard to capital allocation strategy, I think we remain the same as we've always been. We're focused on how do we create the best long-term shareholder value for all of our shareholders. So on a stand-alone basis, we've obviously been doing that through the acquisitions, through investing in our team and our development projects. We do believe specifically in the case of Unity, we really have a partnership with them, and that's what we offered essentially our combination is fairly equal, a little different on voting, a little different economics. But essentially as a partnership with them to go attack the market that we know extremely well and do it well together. They do have an amazing engine that's basically the operating system for the mobile gaming industry, where a large portion of it. That's also applicable outside the gaming industry, which is very interesting. That is a different business model that I just mentioned from the one that we've been pursuing with cash flow focused. On the other side, their operate business, combined with ours, it will be a very, very powerful business, and we're excited to go put our capital behind that. So we'd rather reserve our balance sheet cash, leverage capacity for investing in that combined business. Or as I said, on the stand-alone business as we've been doing in the past, we've been reinvesting when we find, if you will, the no-brainer acquisitions to do. We're certainly leaning in to go do those things. Ryan Gee: Okay. Thanks, David for the question. We'll go next to Stephen Ju with Credit Suisse. Stephen, please go ahead. Stephen Ju: Thank you. Can you hear me? Adam Foroughi: Yes. Stephen Ju: Alright, great. Hi, Adam and Herald. So I wanted to dig in a little bit on the inputs to the synergy calculation you lay it out earlier. So you talked about potentially a 20% lift to accuracy to generate an incremental $500 in net revenue. So -- but from the outside looking in, without an engineering or a data science background, it's hard for us and investors to kind of conceptualize how easy or difficult it will be to drive that accuracy lift. So can you talk about, from a practical perspective, what you need to do? So day zero, the merger has been consummated and you're sitting in the room with John. What are you doing first? And also, should we be thinking about potentially a materially better than 20% or 50% or even 100% lift to accuracy and what the potential could be? Thanks. Adam Foroughi: Yes. I mean, look, this is what gets us really, frankly, most excited about the opportunity. As you all know, the trajectory that our advertising business was on and the scale that it was at was so materially different than what AXON enabled us to get to over a very, very short time. Now I really like to unpack a little bit of what is AXON. So underlying our entire platform is a big data platform. This is what we built over the last decade. We ingest a ton of data from all sorts of data sources. And this comes into our platform and the AXON is the modeling on top. It's the math that says, I have a bunch of contextual data. I have engagement data on devices, how do I take that data and predict, which apps are users going to engage with so that I can show them a very relevant advertisement. That math is extremely complex. And the data platform, that underlying infrastructure and all the tools and reporting and everything that we've built over the last decade on top of it is also extremely complex. Then you've got Unity Operate. That's already a scaled advertising business. We know well. Obviously, we're in the market with their customers and MAX. But if you take those two businesses and allow them to tap into that same underlying data platform and allow them to tap into the same math and the same algorithms the unlock could potentially be huge. It's more scale, more customer reach, more data, all coming into the same place. It's proven to be very, very successful for us. And this is what we look for when we look for synergies and deals is where can we apply our machine learning and data technology expertise to be able to unlock more. So to your point of 20%, obviously, we don't know if it's going to be 20% or 50% or 100%. For us, it was over 500% in 7 quarters. So it had a huge impact. We put out there what we think is a conservative number because we know the power of our own technologies. Herald Chen: And maybe just taking it from two high-level perspectives. One, obviously, on their current transaction, they're discussing $300 million. We're obviously a much larger partner for them, a lot bigger business and a lot more overlap. So you could just think about the baseline at $300 million, probably it wasn't clear whether that's cost or revenue synergies. But talking about the cost side for a moment, just top down. Adam mentioned having a combined operate in our software platform business over $2.5 billion of revenue that would probably have a cost base of $1 billion to $1.5 billion of costs. And so apply any reasonable percentage of that, there's an opportunity to really get some efficiencies, let alone, obviously, all the normal back office corporate functions and two public companies considering coming together. So we do think the ability to achieve $700 million EBITDA synergy, a lot of work to be done. But given the lift we have on the revenue side and then on the cost side, we think that's achievable. Stephen Ju: Thank you. Ryan Gee: Thanks, Stephen. We'll go next to Ralph Schackart with William Blair. Ralph, please go ahead. Ralph Schackart: Great. Thanks for taking the question. First one just more short-term in nature on the take rate item. Just curious on the duration of that, kind of, how you're thinking about that? And are you seeing the sort of intended sort of benefits that you were looking for? And then I have a follow-up for Herald. Adam Foroughi: Yes. I mean, look, like ultimately, this is us reinvesting into our own ecosystem, and we see it on a necessity right now because the brand dollars are really dried up in these digital markets today, while we've got the supply chain and macro issues. As that eases up as we go forward, we have a decision to make, keep the take rate where it is or expand it. That's something that's just a manual toggle in our system. What's more important for us is ensuring that the publishers on our system have a thriving business. So when we get there, we'll make the decision. But as the economy improves and as more dollars go back into the system, this part of our business, frankly, isn't the biggest driver of growth in our business. Our entire system is automated around return on ad spend goals for advertisers. So as you think about our AXON platform, again, advertisers plug in the goals and they want us to go achieve those goals. We have very little churn on our platform. We've got over 200% net dollar retention. So these advertisers are still spending, but the problem is that their ability to generate revenue on the other side of those dollars spent decreases in a bad economy because they have less brand dollars flowing it. So in a way we're offsetting that. And as the brand dollars come back into the ecosystem, our systems for the much bigger part of our business AppDiscovery automatically will increase bids, will increase yield to the advertiser and will increase scale of our platform. So we end up with two benefits when the economy turns the other way. And that's hopefully not going to take too much longer here. Ralph Schackart: Great. And then, Herald, comment that on the Unity offer, it had been primarily sort of a one-way conversation. Sort of any color you could add to that? Are you in dialogue at all? Or anything you're comfortable sharing will be appreciated. Herald Chen: Thanks, Ralph. No, we put in our proposal, and we're waiting to hear back. Ralph Schackart: Okay. Thank you. Ryan Gee: Thanks, Ralph, for the question. We'll go next to Youssef Squali at Truist Securities. Go ahead, Youssef. Youssef Squali: Excellent. Can you hear me? Adam Foroughi: Yes. Youssef Squali: All right. So two quick ones for me. Herald, you said earlier something about your expectation that in 2023, you expect to grow the Apps business, top line and stabilized margins. Can you maybe just under the assumption that you still own that business by then, what gives you confidence in that considering the most recent quarter performance in the last couple of quarters? And then I guess on the Unity proposed offer. I guess at a high level, philosophically, how are you guys looking at voting control? And how important is that to you notice that you have that in there, 51-49? How important is that to consuming the transaction? Herald Chen: Yes, happy to take both of those, maybe ever worse. On the Unity voting structure, look, the reality is we want to be a partner of theirs. We think it's a very friendly non-binding, unsolicited offer. So we wanted to make sure they understood that. The reality is no one would really have a controlling stake in the combined business. And so we would have a diversified shareholder base, highly liquid and no one would really be in that control seat was really our goal there. And then the first question was -- remind me? Youssef Squali: Was it around the apps business? Herald Chen: Yes, yes. On the apps business side, look, we've had a change of leadership there. We have a completely different lens of how we're managing the portfolio. Adam and I are now digging quite deeply at each of the applications and studios themselves. And so -- and in some ways, we get to cherry pick what are we going to be left with coming into ‘23 and that we want to be a healthy business. Of course, if the market improves and someone could come in and pay us a very attractive price for that, as we said, it's non-strategic. And if that's the right financial return, we'll do that. Otherwise, we want to make sure we have a business that is healthy, that is growing and has industry-type margins, which is we think 15%, 20% at least on an EBITDA basis. Adam Foroughi: Yes. I think the other point to add on the growth point is really like, we're not talking about exceptional growth, just industry growth. And when you think about the period that we are now and the period that we were for the last couple of years, there was a lot of overconsumption of games during COVID. People were spending dollars more than they typically would in games. People were consuming more content because frankly, they can't go anywhere. Now we're in a period of under consumption because people are just past COVID, everyone's traveling, suns out, and people are having fun in the site. We'll eventually get back to normal traffic patterns and mobile gaming is still the most accessible and most affordable form of entertainment. We started this business in 2012. So we've been on the front lines of seeing all the traffic patterns, all the trends in both the COVID period and today's period or anomalies. Once we get back to normal traffic patterns, we fully expect this to be a growth category. And our apps business now that we've had a couple of quarters where we've minimized, we've taken down user acquisition spend based on much more realistic ROA goals to what industry norms are. We're seeing revenues stabilize and then now we expect that business to just be a standard mobile gaming business, which will grow with the ecosystem. Youssef Squali: And just very, very quickly, was there -- back on the Unity proposed transaction. Did you guys have any discussions with them before the IAS deal was announced? Adam Foroughi: No. I mean, look, I can answer that without answering it too directly, because we've known Unity for a long time. I've known JR for years have a lot of respect for what he and the team have built over Unity with Create and Operate. And I hope they have mutual respect for what we've built over here. So in a way, like I can't answer that too clearly because over the past many years, we've had discussions well in the past. But what we're looking at today was a bid that we made really unsolicited. It was -- it can't -- we were really busy in Q1 with MoPub, right? And then we've seen a lot of growth in our own business. We're putting the pieces together. And of course, over the years, we'd assess the Unity business and been very really impressed with what they put together. And over the last couple of years, as we put our technology stack together we saw a lot of complementary pieces, but we didn't stop to think about the synergy math until they announce that ironSource deal, and we started doing the analysis. And then we just saw a need to put this bid out there because the math was so compelling to us that we felt putting a very thoughtful offer out there would be appropriate for both parties, companies, teams and shareholders. Youssef Squali: Got it. Thank you. Thank you, both. Ryan Gee: Thank you, Youssef, for the question. We'll go next to Tim Nollen at Macquarie. Go ahead, Tim. Tim Nollen: Thanks a lot. Hi, Adam. Hi, Herald. A couple of things. I want to follow-up on the last point, which was also a previous question. And I'm just wondering how much does the effort to sell the gaming app business factor into any decision that Unity might make? It sounds from previous comments like it might be something that would be very useful to them, to the combined company. But at the same time, you're going to the process of selling it. So I just wonder like how that would factor into any decision that Unity would make to actually go ahead with you? Adam Foroughi: Yes. Let's answer that one first. So look, like we can't address what other people's decisions would be on parts of our business. But we decided last quarter, it wasn't strategically critical to our Software business as our Software business has become so large scale. If we were able to put the two companies together, that Software business would be incredibly large scale. And truly, the parts, the components of that, that would be in focus would be AXON and Adjust and MAX and Create and Operate. These are Software businesses at their core. They don't need the mobile gaming side. And so we would still operate the business as a good business just like we would do independently. But I don't think the thought process around games changes materially in any way when the combined business would be one of the world's largest, fastest-growing, most cash flow-generative Software businesses. Tim Nollen: Yes. Okay, I get it. Secondly, and separately, you mentioned privacy as an issue that's kind of weighing on things right now. You haven't really talked about privacy concerns being an issue before. I think like quarter or two or three ago, we were all worried about IDFA and what impact that would have on the business and it had little to none, I think. Are you just talking more on the game app side if that's playing down? Or can you just talk a bit more about what you mean by the privacy implications? Adam Foroughi: Yes. To unpack that, it really has to do with privacy constricting growth opportunities in the whole sector. And when you take the IDFA away, you lower the capacity for mobile gaming companies to go target effectively on all channels. We're a contextual channel at its core so that it didn't have as much direct impact on our business. But we're now seeing the gaming category slowdown in growth. And of course, there's macro trends. But more specific to the gaming category is the IDFA was taken away. So we're four or five quarters in to advertisers, mobile gaming companies not being able to spend all of their money as efficiently as they used to be able to spend. And that eventually has effects on growth. And so we think that's one of the inputs into the fact that we're seeing lower game consumption today. We do think the bigger one is just this hangover post this COVID over consumption period that will reverse out that this privacy one is an issue. And frankly, it's one of the reasons why we were really compelled to make this bid for this merge with Unity, because the synergy math is so impactful on the ecosystem itself to be able to spend more dollars. If together, we were able to unlock these synergies and mobile gaming advertisers could spend billions of dollars more a year in a performance manner. Together, we'd actually be able to be a catalyst for growth in the ecosystem. Of course, on our own, we've been doing that with AXON as our business has grown really quickly and gotten to large scale. We're causing that TAM expansion too, to offset some of these losses from IDFA as shares come to our platform, but the ecosystem just needs more of that. Tim Nollen: Okay, thanks. Ryan Gee: Okay. Thanks, Tim, for the question. We'll take our last question from Franco Granda with D.A. Davidson. Franco, please go ahead. Franco Granda: Hi, thanks for Adam Foroughi: Hey we lost you Franco. Franco Granda: Can you hear me now? Adam Foroughi: Now you bet. Franco Granda: Okay. Awesome. Thanks for taking my question heer. Your software business is clearly doing very well. So well, in fact, that you're able to pass on some of the potential revenue to your customers and keep your outlook unchanged. And this is during a moment where the self attributing networks are seeing big headwinds. So can you speak to what is driving the performance of AppDiscovery? Is it simply improvements in recommendations? Or what are your thoughts there? And then secondly, Adam, you talked about the introduction of Array during the quarter. What potential customers will you be focusing on first? And what is that active outreach to clients due to your margins? Adam Foroughi: Okay. So maybe I'll answer the first one, and, Herald, will you take the second one. So on the first, really, our growth has come from a couple of things. And one, traditionally, we've always been a contextual data platform. We've never known the user. In fact, we don't need to know the users name, the user's background, the demographics of the user. These are not things that matter for our models. What we care about is mobile game engagement data off of the device. And so our models have always been built around that. Now we took this baseline of data, which definitely was inferior to a lot of the bigger platforms that have direct relationships with the consumer in an era of IDFA and prior to all these privacy changes much more personalized advertising to the person. And so now the advertising has shifted much more to the device. Then we paired our data with AXON. The math in our system just got better. And that system is really, really complicated. But when we put it together, we put our data platform and AXON together the right way. It made our system just much more accurate and getting more accurate drivers, more value to advertisers so they can put more dollars in. That's what's reflected in that net dollar revenue retention that we put up over 200% every one of the last five quarters. And really that's why we're thriving in this ecosystem today. And we expect that to carry forward. These are not advantages that we have that somehow are going to disappear. This is just what our business is built on because this is the only access to data that we've ever had since we started the company. Herald Chen: Yes, with your question regarding Array, we're super excited about it, but it's still very early. We've got a really good team, still a small nimble team then doing an AppLovin style, where we can move very, very quickly, build great product. It does leverage our existing ad tech capabilities, of course. And so I think you asked about the customer base, we'll go after the same OEMs and providers that are out there. There's only a certain number of those there. But we've already started really good dialogues with several key ones. We're helping them build product road map. They're helping us build hours. And so we hope it to be something more meaningful in terms of getting started from a revenue standpoint really in ‘23 and scaling up to something more meaningful '24, ‘25. Franco Granda: That’s helpful. Thanks. Ryan Gee: Okay. It looks like that's all the questions we have for today. I'd like to turn it back to Adam or Herald for any closing remarks before we conclude the conference call. Adam Foroughi: Look, thanks, everyone, taking the time. I know it is an interesting period in our industry. We are excited about the stand-alone prospects about our business. We think we've built a stack -- a full-stack solution. That's super interesting. If we think we can integrate that as a partner into Unity, that would be a very interesting place to be as well a different path, but could be also very accretive to both sides of the shareholders. We did need to put a superior proposal in according to their contract, which we think our proposal is just that, in so many ways, strategically scale and then also just in terms of absolute price. So we'll keep everybody informed to the extent we can on that process. But in the meantime, we're certainly all heads down focused on our own business. So thanks for the time. Ryan Gee: Thanks, everyone. That's it. Herald Chen: Thank you.
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BofA Analyst Raises AppLovin Price Target, Stock Surges 13%

AppLovin (NASDAQ:APP) shares rose more than 13% intra-day today after BofA Securities analysts increased their price target for the company from $100 to $120, reaffirming a Buy rating on the stock.

After meeting with AppLovin's CEO and CFO in New York, BofA shared insights on why the company remains their top pick. The analysts believe the Software division has the potential to grow by over 20% annually through 2026, significantly outpacing the mobile gaming market’s expected 5% to 10% yearly growth. According to BofA estimates, despite capturing only about a third of the projected ad spend in 2024, AppLovin is well-positioned to generate a majority of new in-app purchase (IAP) revenue for advertisers.

The analysts highlighted that one of the key challenges in the mobile advertising space is effectively matching mobile gamers—an audience of over 3 billion worldwide—with the right games. Currently, mobile ad networks convert around three installs per 1,000 impressions, according to BofA estimates. Even a modest improvement, such as increasing the conversion rate to five installs per 1,000 impressions, could significantly boost industry growth.

Since the first quarter of 2023, AppLovin's AI Engine has proven its ability to enhance install rates, contributing to a 112% growth in the company’s quarterly run rate. The analysts noted that the company’s use of large language models (LLMs) for data collection, still in its early stages, presents further opportunities for long-term growth by continuing to improve matching efficiency.

AppLovin Gains 6% Following Q3 Earnings Report

Shares of AppLovin (NASDAQ:APP) surged more than 6% intra-day today following the announcement of robust earnings for the third quarter.

The company's revenue for the quarter stood at $864.3 million, topping the market's forecast of $798 million. Earnings per share also beat expectations, coming in at 30 cents compared to the predicted 27 cents.

Throughout the year, AppLovin has bought back $1.154 billion of its Class A common stock, with the average purchase price being under $25 per share.

The company also announced that Herald Chen, its President and CFO, will be stepping down from his day-to-day duties by the end of 2023. Despite his transition, Chen will continue to serve on AppLovin's Board of Directors and will become an Advisor to the CEO. Taking over the financial helm, Matt Stumpf, the current Vice President of Finance, has been named the new Chief Financial Officer.

AppLovin Gains 6% Following Q3 Earnings Report

Shares of AppLovin (NASDAQ:APP) surged more than 6% intra-day today following the announcement of robust earnings for the third quarter.

The company's revenue for the quarter stood at $864.3 million, topping the market's forecast of $798 million. Earnings per share also beat expectations, coming in at 30 cents compared to the predicted 27 cents.

Throughout the year, AppLovin has bought back $1.154 billion of its Class A common stock, with the average purchase price being under $25 per share.

The company also announced that Herald Chen, its President and CFO, will be stepping down from his day-to-day duties by the end of 2023. Despite his transition, Chen will continue to serve on AppLovin's Board of Directors and will become an Advisor to the CEO. Taking over the financial helm, Matt Stumpf, the current Vice President of Finance, has been named the new Chief Financial Officer.

AppLovin Stock Jumps 30% Following Q2 Report

AppLovin (NASDAQ:APP) saw its shares skyrocket by more than 30% intra-day today after posting its Q2 results.

The company outperformed predictions with an EPS of $0.22, surpassing the Street estimate of $0.08. Despite a 3% year-over-year decline, revenue reached $750 million, exceeding the Street estimate of $723.97 million. Notably, the Software Platform division experienced substantial growth, surging 28% year-over-year to reach $406 million—a quarterly record. This rise was fueled by AI advancements integrated into AXON, which led to increased installations and higher revenue per installation compared to the previous quarter.

Looking ahead to Q3, AppLovin anticipates revenue in the $780-$800 million range, surpassing the Street estimate of $741.41 million.

AppLovin Shares Surge 34% Despite Q1 Miss

AppLovin Corporation (NASDAQ:APP) shares surged more than 34% on Thursday despite Q1 results coming in worse than the consensus estimates. Quarterly EPS came in at ($0.31) and revenue at $625 million, both missing the Street estimates of ($0.08) and $823.37 million, respectively.

The company lowered its 2022 revenue guidance to a range of $3.14-3.44 billion, below the Street estimate of $3.69 billion, while the adjusted EBITDA estimate was raised to $1.20 billion from $1 billion at the midpoint. The raise reflects the ongoing growth of the Software Platform business and expected operating improvements in Apps.

The rapid growth of the Software Platform and the massive reach post-MoPub acquisition give the company confidence that it is still able to do well with less reliance on first-party data from its games. That means the company will not only reduce UA investments into those games, but also consider divesting the first-party game business if that makes financial sense.

What to Expect From AppLovin Corporation’s Q4 Results?

Analysts at Credit Suisse provided their outlook on AppLovin Corporation (NASDAQ:APP) ahead of the company’s Q4 results, which will be reported tomorrow.

The analysts increased their price target on the company’s shares to $128 from $115 as they incorporate the MoPub transaction and recalibrate their model. Their new 2021/2022 Adjusted EBITDA estimates are $705 million/$1080 million.

According to the analysts, the main focus heading into Q4 will be the MoPub transition as other platforms will look to poach publishers. The analysts reiterated their Outperform rating due to (1) operations in the fastest-growing segment in videogames, (2) software to offer more diversified exposure to mobile games secular growth theme, and (3) optionality to expand the total addressable market to non-gaming apps.